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[title] Manually Controlling BoXZY
[* red] In your ''Manual Control ''tab you will see a status header that says '''Idle''', this means there is are no Gcodecommands being sent to your machine. The header will read '''Printing Job ETA <time>''' when you are 3D printing or Milling and commands are being sent and/or executed by BoXZY
[* blue] Below the status header you will see an '''input line''' that reads '''G-Code''' with a button that reads '''Send'''. This input line will allow you to manually enter Gcodecodes to move your BoXZYBoXZY. There will be more on this in following steps.
[* green] The ''green box'' in the image shows BoXZY's positional coordinates alongcurrent position in mm. This is established based on its distance from its home or its "origin" for each the X,Y and Z axis. These numbers representAxes/Axis refers to the distancedirections in millimeters thatwhich BoXZY moves. X can be forward/backward, Y can be left/right, and Z can be up/down, depending on what direction your Attachment Mount is away from the designated X,Y or Z axis Origins. Whenviewing BoXZY from.
[* icon_note] Each time
you connect to your BoXZY with the interface your BoXZY will assumeBoXZY, the current position of the Attachment Mount is 0,0,0
[* icon_note] There are four(4) limit switches on your BoXZY Attachment Mount
attachment head and two(2) limit switches on your BoXZY frame. The X, Y and Z axis each have two(2) limit switches for the Min and Max distances of travel along their axis. The Min distance is referredplatform will be established as a''' 0,0,0''' (X.Y,Z) coordinate position. We call '''0,0,0''' the ''Origin''. We want to send BoXZY's parts to their'' "Home"'' position before beginning. This will re-establish the ''mechanical home point'' as the Origin Limit Switch, it''"Origin"''
[* icon_note] Each axis has ''two'' switches. One
is also referredused to asfind the "Home"''minimum distance'' for that specifican axis or ''home" position. The other limits BoXZY from moving too far. You can set a different 0,0,0 or origin other than the machines home position. This is called offset. You will learn more on this in the following guides.
[* yellow] '''Let's Home the X axis'''. Select the ''move X axis to its originminimum limit switch button'', as indicated by the ''yellow arrow'' in the image
[* orange] '''Let's Home the Y axis'''. Select the ''move Y axis to its originminimum limit switch button'', as indicated by the ''orange arrow'' in the image
[* violet] '''Let's Home the Z axis'''. Select the ''move Z axis to its originminimum limit switch button'', as indicated by the ''purple arrow'' in the image
[* icon_caution] The ''move all axis to their limit switch'' or '''Home All''' button is indicated by the ''black arrow ''in the image. This will move each X, Y and Z axis towards their origin limit switches. Only use this button when there are no objects inside of your BoXZY and no attachment in the attachment mount. Beginners should not use this button
[* red] In your ''Manual Control ''tab you will see a status header that says '''Idle''', this means there is are no Gcodecommands being sent to your machine. The header will read '''Printing Job ETA <time>''' when you are 3D printing or Milling and commands are being sent and/or executed by BoXZY
[* blue] Below the status header you will see an '''input line''' that reads '''G-Code''' with a button that reads '''Send'''. This input line will allow you to manually enter Gcodecodes to move your BoXZYBoXZY. There will be more on this in following steps.
[* green] The ''green box'' in the image shows BoXZY's positional coordinates alongcurrent position in mm. This is established based on its distance from its home or its "origin" for each the X,Y and Z axis. These numbers representAxes/Axis refers to the distancedirections in millimeters thatwhich BoXZY moves. X can be forward/backward, Y can be left/right, and Z can be up/down, depending on what direction your Attachment Mount is away from the designated X,Y or Z axis Origins. Whenviewing BoXZY from.
[* icon_note] Each time
you connect to your BoXZY with the interface your BoXZY will assumeBoXZY, the current position of the Attachment Mount is 0,0,0
[* icon_note] There are four(4) limit switches on your BoXZY Attachment Mount
attachment head and two(2) limit switches on your BoXZY frame. The X, Y and Z axis each have two(2) limit switches for the Min and Max distances of travel along their axis. The Min distance is referredplatform will be established as a''' 0,0,0''' (X.Y,Z) coordinate position. We call '''0,0,0''' the ''Origin''. We want to send BoXZY's parts to their'' "Home"'' position before beginning. This will re-establish the ''mechanical home point'' as the Origin Limit Switch, it''"Origin"''
[* icon_note] Each axis has ''two'' switches. One
is also referredused to asfind the "Home"''minimum distance'' for that specifican axis or ''home" position. The other limits BoXZY from moving too far. You can set a different 0,0,0 or origin other than the machines home position. This is called offset. You will learn more on this in the following guides.
[* yellow] '''Let's Home the X axis'''. Select the ''move X axis to its originminimum limit switch button'', as indicated by the ''yellow arrow'' in the image
[* orange] '''Let's Home the Y axis'''. Select the ''move Y axis to its originminimum limit switch button'', as indicated by the ''orange arrow'' in the image
[* violet] '''Let's Home the Z axis'''. Select the ''move Z axis to its originminimum limit switch button'', as indicated by the ''purple arrow'' in the image
[* icon_caution] The ''move all axis to their limit switch'' or '''Home All''' button is indicated by the ''black arrow ''in the image. This will move each X, Y and Z axis towards their origin limit switches. Only use this button when there are no objects inside of your BoXZY and no attachment in the attachment mount. Beginners should not use this button